Devblog 57

The Crops & Climate Update!
The Crops & Climate Update!
Part One of the Art Overhaul Update!
Bug fixes, an office building, campfires, and more!
Optimizations, bug fixes, and more!
Menu changes, automatic seasonal content, zombie improvements, and more!
Tooltip changes, seasonal changes, and more!
A new weapon, food, menu improvements, & more!
Saving changes, new music, and fixes!
New buildings, particle effects, damage changes, & more!
Zone naming, music, and more!
Item highlighting, door rotating, new food, and more!
New launcher, fixes, and more.
Airport, the wall, map changes, optimizations & more!
Vitamins, tooltips, improved medical system and more!
New trees, flashlight, water improvements and more!
New lighting, illness, UI changes, Steam sale and more!
Steam Sale, illness, new sounds, and more!
Crossbow, new neighborhood, pausing, bug fixes, and more!
Zombie cloak, new building, new achievements and more!
Machete, texture improvements, player detection improvements, and more!
Achievements, remade building saving, dynamic ambience, and more!
Update: Surprise, Just Jump is still being worked on. It’s still just a side project that I’ve been using to get some experience in the mobile field.
Armor, increased world size, world changes, and more!
Improved HUD, texture improvements, DirectX 11 support, Broadsword, and more!
Underground lab, new cross-hair, refillable water bottle, updated player model, and more!
New inventory tab, more buildings, a gas station, and more!
Patch Time! This patch fixes a few small bugs and some minor changes to a few textures
New guns, harvestable trees, new buildings, music, and more!
Night Vision, locked doors, melee changes, and more!
Quarantine Zone, Police Station, a new weapon, and more!
Patch Time!
New zombies, harvesting improvements, ambient sounds, candy, and more!
Hospital building, new textures, loot spawning changes, optimization and more!
New textures, food replacements, damage changes, and more!
Update time!
Game data log, a new weapon, menu changes, new hotbar, and more!
This patch fixes a few bugs and adds support for Steam cloud saves! It may also improve performance a bit for those with a dedicated GPU.
Since launching into Early Access I’ve been receiving a bunch of emails and messages requesting keys. Now I have no problem giving keys to youtubers, streame...
Another small patch that addresses some of the issues with the game as well as making it more responsive to your actions.
All of the keys and their actions are listed. For the slightly more “complex” actions or something that isn’t bound to a key gets a more detailed explanation...
Steam Early Access, building/crafting overhaul, new textures, buildables, and more!
Building, Crafting, Harvesting, and more!
Tips, new zombies, a new weapon, new building, and more!
Update: Its time for a Just Jump update. Z is still my number one priority which is why Just Jump has been getting ignored but I finally got around to gettin...
Improved AI and fixes!
Steam, a new weapon, graveyard, and more!
More buildings, new zombies, optimization, and more!
After buying the new domain the site was down for about a week or so. There were a few problems on the host’s side due to some miscommunication but after fix...
Loot changes, new items, a military base, and more!
One year anniversary, better collisions, new weapons, better shooting, weapon slots, & more!
Small patch for today, I left some code from the old save system in the game and this could be problematic. The code was still basing its save detection on t...
Day & Night system, new saving, water sources, new building, & more!
Custom controls, new trees, a bigger world, and more!
New AI, zombie spawning, and more!
Small optimization update.
Inventory, loot spawning/respawning, improved shooting/bullets, improved AI, and more!
Footstep sounds, more houses, minor weapon nerfs and more.
A new weapon, animation changes, bug fixes, and more!
More buildings, New buildings, new items & more!
Minor Graphics Overhaul, a bigger world, fixes, and more!
API Change, Mindmap and more!
Reloading and more!
Saving, Health regeneration, starvation, and dehydration.
Zombie remodel, hunger, thirst, reloading, loot spawns and more!
More Houses, Zombies and you no longer spawn with weapons!
Weapons, HUD, and building changes!
The start