Posts by Category

Devblogs

Devblog 57

Devblog 57

2 minute read

The Crops & Climate Update!

Devblog 56

Devblog 56

1 minute read

Part One of the Art Overhaul Update!

Devblog 55

Devblog 55

2 minute read

Bug fixes, an office building, campfires, and more!

Devblog 54

Devblog 54

1 minute read

Optimizations, bug fixes, and more!

Devblog 53

Devblog 53

less than 1 minute read

Menu changes, automatic seasonal content, zombie improvements, and more!

Devblog 52

Devblog 52

less than 1 minute read

Tooltip changes, seasonal changes, and more!

Devblog 51

Devblog 51

less than 1 minute read

A new weapon, food, menu improvements, & more!

Devblog 50

Devblog 50

less than 1 minute read

Saving changes, new music, and fixes!

Devblog 49

Devblog 49

1 minute read

New buildings, particle effects, damage changes, & more!

Devblog 47

Devblog 47

less than 1 minute read

Zone naming, music, and more!

Devblog 46

Devblog 46

less than 1 minute read

Item highlighting, door rotating, new food, and more!

Devblog 45

Devblog 45

less than 1 minute read

New launcher, fixes, and more.

Devblog 44

Devblog 44

1 minute read

Airport, the wall, map changes, optimizations & more!

Devblog 43

Devblog 43

1 minute read

Vitamins, tooltips, improved medical system and more!

Devblog 42

Devblog 42

less than 1 minute read

New trees, flashlight, water improvements and more!

Devblog 41

Devblog 41

2 minute read

New lighting, illness, UI changes, Steam sale and more!

Devblog 40

Devblog 40

less than 1 minute read

Steam Sale, illness, new sounds, and more!

Devblog 39

Devblog 39

1 minute read

Crossbow, new neighborhood, pausing, bug fixes, and more!

Devblog 38

Devblog 38

less than 1 minute read

Zombie cloak, new building, new achievements and more!

Devblog 37

Devblog 37

1 minute read

Machete, texture improvements, player detection improvements, and more!

Devblog 36

Devblog 36

1 minute read

Achievements, remade building saving, dynamic ambience, and more!

Just Jump 4.0

Just Jump 4.0

less than 1 minute read

Update: Surprise, Just Jump is still being worked on. It’s still just a side project that I’ve been using to get some experience in the mobile field.

Devblog 35

Devblog 35

1 minute read

Armor, increased world size, world changes, and more!

Devblog 34

Devblog 34

1 minute read

Improved HUD, texture improvements, DirectX 11 support, Broadsword, and more!

Devblog 33

Devblog 33

1 minute read

Underground lab, new cross-hair, refillable water bottle, updated player model, and more!

Devblog 32

Devblog 32

1 minute read

New inventory tab, more buildings, a gas station, and more!

Patch 0.12.1

Patch 0.12.1

less than 1 minute read

Patch Time! This patch fixes a few small bugs and some minor changes to a few textures

Devblog 31

Devblog 31

1 minute read

New guns, harvestable trees, new buildings, music, and more!

Devblog 30

Devblog 30

1 minute read

Night Vision, locked doors, melee changes, and more!

Devblog 29

Devblog 29

1 minute read

Quarantine Zone, Police Station, a new weapon, and more!

Patch 0.9.1

Patch 0.9.1

less than 1 minute read

Patch Time!

Devblog 28

Devblog 28

1 minute read

New zombies, harvesting improvements, ambient sounds, candy, and more!

Devblog 27

Devblog 27

1 minute read

Hospital building, new textures, loot spawning changes, optimization and more!

Devblog 26

Devblog 26

1 minute read

New textures, food replacements, damage changes, and more!

Update 3.0

Update 3.0

less than 1 minute read

Update time!

Devblog 25

Devblog 25

1 minute read

Game data log, a new weapon, menu changes, new hotbar, and more!

Patch 0.5.3

Patch 0.5.3

less than 1 minute read

This patch fixes a few bugs and adds support for Steam cloud saves! It may also improve performance a bit for those with a dedicated GPU.

Patch 0.5.2: Feedback

Patch 0.5.2: Feedback

less than 1 minute read

Another small patch that addresses some of the issues with the game as well as making it more responsive to your actions.

Patch 0.5.1: How to Play

Patch 0.5.1: How to Play

1 minute read

All of the keys and their actions are listed. For the slightly more “complex” actions or something that isn’t bound to a key gets a more detailed explanation...

Devblog 24

Devblog 24

1 minute read

Steam Early Access, building/crafting overhaul, new textures, buildables, and more!

Devblog 23

Devblog 23

2 minute read

Building, Crafting, Harvesting, and more!

Devblog 22

Devblog 22

1 minute read

Tips, new zombies, a new weapon, new building, and more!

Update 2.0

Update 2.0

less than 1 minute read

Update: Its time for a Just Jump update. Z is still my number one priority which is why Just Jump has been getting ignored but I finally got around to gettin...

Devblog 21

Devblog 21

1 minute read

Improved AI and fixes!

Devblog 20

Devblog 20

2 minute read

Steam, a new weapon, graveyard, and more!

Devblog 19

Devblog 19

2 minute read

More buildings, new zombies, optimization, and more!

Devblog 18

Devblog 18

2 minute read

Loot changes, new items, a military base, and more!

Devblog 17

Devblog 17

3 minute read

One year anniversary, better collisions, new weapons, better shooting, weapon slots, & more!

Patch 0.1.6A

Patch 0.1.6A

less than 1 minute read

Small patch for today, I left some code from the old save system in the game and this could be problematic. The code was still basing its save detection on t...

Devblog 16

Devblog 16

1 minute read

Day & Night system, new saving, water sources, new building, & more!

Devblog 15

Devblog 15

1 minute read

Custom controls, new trees, a bigger world, and more!

Devblog 14

Devblog 14

1 minute read

New AI, zombie spawning, and more!

Devblog 13

Devblog 13

1 minute read

Small optimization update.

Devblog 12

Devblog 12

1 minute read

Inventory, loot spawning/respawning, improved shooting/bullets, improved AI, and more!

Devblog 11

Devblog 11

1 minute read

Footstep sounds, more houses, minor weapon nerfs and more.

Devblog 10

Devblog 10

less than 1 minute read

A new weapon, animation changes, bug fixes, and more!

Devblog 9

Devblog 9

1 minute read

More buildings, New buildings, new items & more!

Devblog 8

Devblog 8

1 minute read

Minor Graphics Overhaul, a bigger world, fixes, and more!

Devblog 7

Devblog 7

less than 1 minute read

API Change, Mindmap and more!

Devblog 6

Devblog 6

less than 1 minute read

Reloading and more!

Devblog 5

Devblog 5

less than 1 minute read

Saving, Health regeneration, starvation, and dehydration.

Devblog 4

Devblog 4

1 minute read

Zombie remodel, hunger, thirst, reloading, loot spawns and more!

Devblog 3

Devblog 3

less than 1 minute read

More Houses, Zombies and you no longer spawn with weapons!

Devblog 2

Devblog 2

1 minute read

Weapons, HUD, and building changes!

Devblog 1

Devblog 1

1 minute read

The start

Back to top ↑

Z: The End

Devblog 57

Devblog 57

2 minute read

The Crops & Climate Update!

Devblog 56

Devblog 56

1 minute read

Part One of the Art Overhaul Update!

Devblog 55

Devblog 55

2 minute read

Bug fixes, an office building, campfires, and more!

Devblog 54

Devblog 54

1 minute read

Optimizations, bug fixes, and more!

Devblog 53

Devblog 53

less than 1 minute read

Menu changes, automatic seasonal content, zombie improvements, and more!

Devblog 52

Devblog 52

less than 1 minute read

Tooltip changes, seasonal changes, and more!

Devblog 51

Devblog 51

less than 1 minute read

A new weapon, food, menu improvements, & more!

Devblog 50

Devblog 50

less than 1 minute read

Saving changes, new music, and fixes!

Devblog 49

Devblog 49

1 minute read

New buildings, particle effects, damage changes, & more!

Devblog 47

Devblog 47

less than 1 minute read

Zone naming, music, and more!

Devblog 46

Devblog 46

less than 1 minute read

Item highlighting, door rotating, new food, and more!

Devblog 45

Devblog 45

less than 1 minute read

New launcher, fixes, and more.

Devblog 44

Devblog 44

1 minute read

Airport, the wall, map changes, optimizations & more!

Devblog 43

Devblog 43

1 minute read

Vitamins, tooltips, improved medical system and more!

Devblog 42

Devblog 42

less than 1 minute read

New trees, flashlight, water improvements and more!

Devblog 41

Devblog 41

2 minute read

New lighting, illness, UI changes, Steam sale and more!

Devblog 40

Devblog 40

less than 1 minute read

Steam Sale, illness, new sounds, and more!

Devblog 39

Devblog 39

1 minute read

Crossbow, new neighborhood, pausing, bug fixes, and more!

Devblog 38

Devblog 38

less than 1 minute read

Zombie cloak, new building, new achievements and more!

Devblog 37

Devblog 37

1 minute read

Machete, texture improvements, player detection improvements, and more!

Devblog 36

Devblog 36

1 minute read

Achievements, remade building saving, dynamic ambience, and more!

Devblog 35

Devblog 35

1 minute read

Armor, increased world size, world changes, and more!

Devblog 34

Devblog 34

1 minute read

Improved HUD, texture improvements, DirectX 11 support, Broadsword, and more!

Devblog 33

Devblog 33

1 minute read

Underground lab, new cross-hair, refillable water bottle, updated player model, and more!

Devblog 32

Devblog 32

1 minute read

New inventory tab, more buildings, a gas station, and more!

Patch 0.12.1

Patch 0.12.1

less than 1 minute read

Patch Time! This patch fixes a few small bugs and some minor changes to a few textures

Devblog 31

Devblog 31

1 minute read

New guns, harvestable trees, new buildings, music, and more!

Devblog 30

Devblog 30

1 minute read

Night Vision, locked doors, melee changes, and more!

Devblog 29

Devblog 29

1 minute read

Quarantine Zone, Police Station, a new weapon, and more!

Patch 0.9.1

Patch 0.9.1

less than 1 minute read

Patch Time!

Devblog 28

Devblog 28

1 minute read

New zombies, harvesting improvements, ambient sounds, candy, and more!

Devblog 27

Devblog 27

1 minute read

Hospital building, new textures, loot spawning changes, optimization and more!

Devblog 26

Devblog 26

1 minute read

New textures, food replacements, damage changes, and more!

Devblog 25

Devblog 25

1 minute read

Game data log, a new weapon, menu changes, new hotbar, and more!

Patch 0.5.3

Patch 0.5.3

less than 1 minute read

This patch fixes a few bugs and adds support for Steam cloud saves! It may also improve performance a bit for those with a dedicated GPU.

Key Requests

Key Requests

less than 1 minute read

Since launching into Early Access I’ve been receiving a bunch of emails and messages requesting keys. Now I have no problem giving keys to youtubers, streame...

Patch 0.5.2: Feedback

Patch 0.5.2: Feedback

less than 1 minute read

Another small patch that addresses some of the issues with the game as well as making it more responsive to your actions.

Patch 0.5.1: How to Play

Patch 0.5.1: How to Play

1 minute read

All of the keys and their actions are listed. For the slightly more “complex” actions or something that isn’t bound to a key gets a more detailed explanation...

Devblog 24

Devblog 24

1 minute read

Steam Early Access, building/crafting overhaul, new textures, buildables, and more!

Devblog 23

Devblog 23

2 minute read

Building, Crafting, Harvesting, and more!

Devblog 22

Devblog 22

1 minute read

Tips, new zombies, a new weapon, new building, and more!

Devblog 21

Devblog 21

1 minute read

Improved AI and fixes!

Devblog 20

Devblog 20

2 minute read

Steam, a new weapon, graveyard, and more!

Devblog 19

Devblog 19

2 minute read

More buildings, new zombies, optimization, and more!

Devblog 18

Devblog 18

2 minute read

Loot changes, new items, a military base, and more!

Devblog 17

Devblog 17

3 minute read

One year anniversary, better collisions, new weapons, better shooting, weapon slots, & more!

Patch 0.1.6A

Patch 0.1.6A

less than 1 minute read

Small patch for today, I left some code from the old save system in the game and this could be problematic. The code was still basing its save detection on t...

Devblog 16

Devblog 16

1 minute read

Day & Night system, new saving, water sources, new building, & more!

Devblog 15

Devblog 15

1 minute read

Custom controls, new trees, a bigger world, and more!

Devblog 14

Devblog 14

1 minute read

New AI, zombie spawning, and more!

Devblog 13

Devblog 13

1 minute read

Small optimization update.

Devblog 12

Devblog 12

1 minute read

Inventory, loot spawning/respawning, improved shooting/bullets, improved AI, and more!

Devblog 11

Devblog 11

1 minute read

Footstep sounds, more houses, minor weapon nerfs and more.

Devblog 10

Devblog 10

less than 1 minute read

A new weapon, animation changes, bug fixes, and more!

Devblog 9

Devblog 9

1 minute read

More buildings, New buildings, new items & more!

Devblog 8

Devblog 8

1 minute read

Minor Graphics Overhaul, a bigger world, fixes, and more!

Devblog 7

Devblog 7

less than 1 minute read

API Change, Mindmap and more!

Devblog 6

Devblog 6

less than 1 minute read

Reloading and more!

Devblog 5

Devblog 5

less than 1 minute read

Saving, Health regeneration, starvation, and dehydration.

Devblog 4

Devblog 4

1 minute read

Zombie remodel, hunger, thirst, reloading, loot spawns and more!

Devblog 3

Devblog 3

less than 1 minute read

More Houses, Zombies and you no longer spawn with weapons!

Devblog 2

Devblog 2

1 minute read

Weapons, HUD, and building changes!

Devblog 1

Devblog 1

1 minute read

The start

Back to top ↑

Just Jump

Just Jump 4.0

Just Jump 4.0

less than 1 minute read

Update: Surprise, Just Jump is still being worked on. It’s still just a side project that I’ve been using to get some experience in the mobile field.

Update 3.0

Update 3.0

less than 1 minute read

Update time!

Update 2.0

Update 2.0

less than 1 minute read

Update: Its time for a Just Jump update. Z is still my number one priority which is why Just Jump has been getting ignored but I finally got around to gettin...

Back to top ↑

News

Key Requests

Key Requests

less than 1 minute read

Since launching into Early Access I’ve been receiving a bunch of emails and messages requesting keys. Now I have no problem giving keys to youtubers, streame...

Site is Back!

Site is Back!

less than 1 minute read

After buying the new domain the site was down for about a week or so. There were a few problems on the host’s side due to some miscommunication but after fix...

Back to top ↑