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Devblogs Z: The End

Patch 0.9.1

Patch Time! This patch fixes a few small bugs as well as one more major one.

Zombie Spawning/Cleanup:

There is a maximum limit of 80 zombies in the game. After that, the spawning stops, so unless they are killed or deleted they will never respawn. But this was only the start of the problem.

The cleanup system was supposed to fix this and it did. But, it didn’t work if the zombies were “inactive”. They become inactive if they are too far from the screen. This is to improve performance. When inactive nothing about them could be changed so the cleanup system didn’t affect them.

With this being fixed there will be more zombies and more action. I think it’s at a much better level now.

 

Minor Fixes:

– Fixed color of a button
– Fixed game log date
– AI fixes

 

 

Categories
Devblogs Z: The End

Devblog 28

New zombies, harvesting improvements, ambient sounds, candy, and more!

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Devblogs Z: The End

Devblog 27

Hospital building, new textures, loot spawning changes, optimization and more!

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Devblogs Z: The End

Devblog 26

New textures, food replacements, damage changes, and more!

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Just Jump

Update 3.0

Update time! This update is mainly focused on targeting the new Google APIs but there are bug fixes along with it.

API:
The target API is now 26 as it will be required in a few months.

Fixes and Changes:
– Fixed main menu text
– Changed splash screen to the new logo
– Fixes for platforms not showing up
– Changed button text to white
– Changed target API to 26

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Devblogs Z: The End

Devblog 25

Game data log, a new weapon, menu changes, new hotbar, and more.

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Devblogs Z: The End

Patch 0.5.3

Patch time! This patch fixes a few bugs and adds support for Steam cloud saves! It may also improve performance a bit for those with a dedicated GPU.

Fixes:

Using a bandage no longer uses 2 bandages. Items will no longer appear craftable if you don’t have the resources.

Steam Cloud:

Saves will now be backed up in the cloud so your save should stay if you play it on another computer or after deleting and reinstalling.

Performance:

The game will now try to force the use of your dedicated GPU. So if for whatever reason the game wasn’t using your GPU it should now.

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Devblogs Z: The End

Key Requests

Since launching into Early Access I’ve been receiving a bunch of emails and messages requesting keys. Now I have no problem giving keys to youtubers, streamers and such every once and a while. It’s great to see some excitement for the game but with this comes with problems, scamming and impersonation. To prevent this or at the very least help, keys will only be given out through keymailer unless it’s for a giveaway or something.

So if you would like to request a key, the only way is through keymailer. Here’s a link to Z on keymailer. https://www.keymailer.co/g/games/57986

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Devblogs Z: The End

Patch 0.5.2: Feedback

Another small patch that addresses some of the issues with the game as well as making it more responsive to your actions.

Inventory:

When clicking items in the inventory to equip or use them it now makes a clicking sound. Food and drink items will eventually make an eating and drinking sound. As well as that the inventory now makes a sound like a page turning in a book when opened and when switching between the tabs. These sounds were also added to the build and craft menus.

Tips:

The tips have now been adjusted to display for 8 seconds which will give you more time to notice and read them. They now also display every 30 seconds.

How to play:

The how to play section has been remade, cleaning it up and adding more details. Most importantly the button actually works now… oops.

Categories
Devblogs Z: The End

Patch 0.5.1: How to Play

This is a small little patch which adds a how to play section to the main menu. All of the keys and their actions are listed. For the slightly more “complex” actions or something that isn’t bound to a key gets a more detailed explanation. All of this will also be listed below.

*Notice* If you rebind the keys some of these may not apply.

Actions:

W – Move Up
A – Move Left
S – Move Down
D – Move Right
R – Reload
E – Use/Pickup
Tab – Open Inventory
C – Open Craft Menu
B – Open Build Menu
1 – Equip Primary
2 – Equip Secondary
3 – Equip Melee
Esc – Open Pause Menu

 

Inventory & Menus:

Change the inventory tab –
To change the current tab in the inventory just click on a different tab

Equip Weapon/Tool –
To equip a weapon or tool click on the name in the inventory and it will. 1 is for primary weapons like rifles and shotguns, 2 is for pistols, and 3 is for melee weapons and tools.

Eat/Drink –
To Eat & Drink click on the name of the item in your inventory

Crafting: To craft something first bring up the crafting menu with C, if you have the materials needed to craft the item the button will be green. Click it and it will be added to your inventory.

Building: To build something first bring up the build menu with B, if you have the materials needed to build the item the button will be buildable. Left clicking places the item, right-clicking cancels. If the item becomes discolored you can not place it there.